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Cavern4D
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AudioFormat
AudioReader
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LimitlessAudioFormatWriter
RIFFWaveReader
GetRenderer()
ReadBlock(float[], long, long)
ReadHeader()
Reset()
RIFFWaveReader(Stream)
RIFFWaveReader(string)
Seek(long)
RIFFWaveWriter
SegmentedAudioReader
SegmentedAudioWriter
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Source
class RIFFWaveReader
Minimal RIFF wave file reader.
Visibility
Public
Extends
AudioReader
Public functions
Renderer
GetRenderer()
Get an object-based renderer for this audio file.
void
ReadBlock(float[] samples, long from, long to)
Read a block of samples.
void
ReadHeader()
Read the file header.
void
Reset()
Goes back to a state where the first sample can be read.
Constructor
RIFFWaveReader(Stream reader)
Minimal RIFF wave file reader.
Constructor
RIFFWaveReader(string path)
Minimal RIFF wave file reader.
void
Seek(long sample)
Start the following reads from the selected sample.
See also